So, I read a little article over at a site called Yes The Truth Hurts - a place that is always good for a little controversy and entertainment. The author there was talking about terrain in 40K. How having terrain big enough to block line of site to things like Land Raiders and Valkyries was a bad thing for the game. Thought I'd post my own thoughts on the subject.
Personally - one of the things that I think has really hurt the game with 5th edition is the lack of Line of Sight blocking terrain. Gone is the ability to stage your army, position it utilizing terrain, then launch an assault from it. Truly using TACTICS to play - vs lining up and rolling dice. You still had fire lanes, fire control bases, high ground, etc - but you had to place them strategically. All that was in good old 4th edtion. Now - with the terrain you see in most clubs (and our club has some AWESOME terrain - but still mostly 4th edition style)you can pretty much shoot almost everything from anywhere.
But at the crux - a good general should be able to adapt his army to whatever terrain conditions he's faced with in a game. Stating that Having or Not Having blocking terrain is the ONLY right way to play 40K is really just making excuses for why you can't win in a certain situation. I fall into this myself from time to time. I Have my preferences - but in all honesty to myself - I need to adapt to what the game board has in place. That's the RIGHT way to play the game.
My opponents can remind me of this when I start whining in a game. Although I will stick to my time honored excuse of my dice sucking - because in that category I AM a statistical anomoly. :)