Monday, February 14, 2011

My Decision

I am really torn on what list I want to take to Battle for Stones River/Adepticon. While the new update to the Black Templars make them a good army until somebody pointed out to me that it was basically what I was running before but with more fire power and a crappy HQ. My Shrike list is completely different and I think will be tougher and more tactically versitile. Here are both of my ideas. Let me know what you guys think?

Thanks

Black Templart 1863

: Emperor's Champion (1#, 140 pts)

1 Emperor's Champion, 140 pts (Bolt Pistol; Crusader Seals; Frag Grenades; Accept Any Challenge,
No Matter The Odds)

1 Armor of Faith

1 The Black Sword

Elite: Sword Brethren Terminator Assault Squad (8#, 594 pts)

7 Sword Brethren Terminator Assault Squad, 594 pts (Lightning Claws (pair) x4; Thunder Hammer &
Storm Shield x3; Furious Charge; Accept Any Challenge, No Matter The Odds)

1 Land Raider Crusader (Unit Type: Vehicle (Tank); Transport Capacity: 15 models; Access Points:
3; Extra Armor; Frag Assault Launchers; Smoke Launchers; Twin Linked Assault Cannon; Multi-Melta; 2x
Hurricane Bolters; Accept Any Challenge, No Matter The Odds; Assault Vehicle; Power of the Machine
Spirit)

1 Blessed Hull

Elite: Sword Brethren Terminator Squad (5#, 265 pts)

5 Sword Brethren Terminator Squad, 265 pts (Power Fist x5; Storm Bolter x5; Cyclone Missile
Launcher x2; Tank Hunters; Accept Any Challenge, No Matter The Odds)

Fast Attack: Land Speeder Squadron (2#, 140 pts)

2 Land Speeder Squadron, 140 pts (Unit Type: Vehicle (Skimmer, Fast); Heavy Bolter x2; Typhoon
Missile Launcher x2; Deep Strike)

Fast Attack: Land Speeder Squadron (1#, 70 pts)

1 Land Speeder Squadron, 70 pts (Unit Type: Vehicle (Skimmer, Fast); Heavy Bolter x1; Typhoon
Missile Launcher x1; Deep Strike)

Fast Attack: Land Speeder Squadron (1#, 70 pts)

1 Land Speeder Squadron, 70 pts (Unit Type: Vehicle (Skimmer, Fast); Heavy Bolter x1; Typhoon
Missile Launcher x1; Deep Strike)

Troops: Crusader Squad (7#, 199 pts)
6 Crusader Squad, 199 pts (Bolt Pistol x5; Close Combat Weapon x5; Meltagun; Accept Any
Challenge, No Matter The Odds)
1 Razorback (Unit Type: Vehicle (Tank); Transport Capacity: 6 models; Access Points: 3; Smoke
Launchers; Twin Linked Lascannon; Accept Any Challenge, No Matter The Odds)

Troops: Crusader Squad (7#, 199 pts)
6 Crusader Squad, 199 pts (Bolt Pistol x5; Close Combat Weapon x5; Meltagun; Accept Any
Challenge, No Matter The Odds)
1 Razorback (Unit Type: Vehicle (Tank); Transport Capacity: 6 models; Access Points: 3; Smoke
Launchers; Twin Linked Lascannon; Accept Any Challenge, No Matter The Odds)

Troops: Crusader Squad (6#, 179 pts)
5 Crusader Squad, 179 pts (Bolt Pistol x4; Close Combat Weapon x4; Flamer; Accept Any Challenge,
No Matter The Odds)
1 Razorback (Unit Type: Vehicle (Tank); Transport Capacity: 6 models; Access Points: 3; Smoke
Launchers; Twin Linked Lascannon; Accept Any Challenge, No Matter The Odds)


Space Marines 1845

HQ: Shadow Captain Kayvaan Shrike (1#, 195 pts)

1 Shadow Captain Kayvaan Shrike, 195 pts (Unit Type: Jump Infantry; Frag Grenades; Krak
Grenades; Iron Halo; Jump Pack; Power Armour; Bolt Pistol; The Raven's Talons; And They Shall Know
No Fear; Chapter Tactics; Combat Tactics; Independent Character; Infiltrate; See, But Remain Unseen)

HQ: Chaplain Cassius (1#, 125 pts)

1 Chaplain Cassius, 125 pts (Unit Type: Infantry; Frag Grenades; Krak Grenades; Power Armour;
Rosarius; Bolt Pistol; Crozius Arcanum; Infernus; Combat Tactics; Fearless; Feel No Pain; Honour of the
Chapter; Independent Character; Liturgies of Battle)

: Command Squad (6#, 300 pts)
1 Command Squad, 300 pts
1 Apothecary (Unit Type: Infantry; Frag Grenades; Krak Grenades; Narthecium; Power Armour; Bolt
Pistol x1; Chainsword x1; And They Shall Know No Fear; Combat Tactics)
1 Veteran (Unit Type: Infantry; Frag Grenades; Krak Grenades; Power Armour; Storm Shield;
Lightning Claw x1; Meltagun x1; And They Shall Know No Fear; Combat Tactics)
1 Veteran (Unit Type: Infantry; Frag Grenades; Krak Grenades; Power Armour; Melta Bombs; Storm
Shield; Lightning Claw x1; And They Shall Know No Fear; Combat Tactics)
1 Veteran (Unit Type: Infantry; Frag Grenades; Krak Grenades; Power Armour; Storm Shield;
Lightning Claw x1; And They Shall Know No Fear; Combat Tactics)
1 Veteran (Unit Type: Infantry; Frag Grenades; Krak Grenades; Power Armour; Storm Shield;
Lightning Claw x1; And They Shall Know No Fear; Combat Tactics)
1 Rhino (Unit Type: Vehicle (Tank); Transport Capacity: 10 models; Access Points: 3; Fire Points: 1;
Searchlight; Smoke Launchers; Extra Armor; Storm Bolter; Repair)

Elite: Terminator Assault Squad (10#, 400 pts)
9 Terminator Assault Squad, 400 pts (Unit Type: Infantry; Thunder Hammer & Storm Shield x9; And
They Shall Know No Fear; Combat Squads; Combat Tactics)
1 Sergeant (Unit Type: Infantry; Thunder Hammer & Storm Shield x1; And They Shall Know No
Fear; Combat Squads; Combat Tactics)

Fast Attack: Attack Bike Squad (2#, 100 pts)

2 Attack Bike Squad, 100 pts (Unit Type: Bikes; Frag Grenades; Krak Grenades; Power Armour;
Space Marine Bike; Bolt Pistol x2; Multi-Melta x2; And They Shall Know No Fear; Combat Tactics)

Troops: Tactical Squad (11#, 275 pts)

9 Tactical Squad, 275 pts (Unit Type: Infantry; Frag Grenades; Krak Grenades; Power Armour; Bolt
Pistol x9; Bolter x7; Meltagun; Lascannon; And They Shall Know No Fear; Combat Squads; Combat
Tactics)

1 Sergeant (Unit Type: Infantry; Frag Grenades; Krak Grenades; Power Armour; Bolt Pistol; Power
Weapon x1; And They Shall Know No Fear; Combat Squads; Combat Tactics)

1 Razorback (Unit Type: Vehicle (Tank); Transport Capacity: 6 models; Access Points: 3;
Searchlight; Smoke Launchers; Twin Linked Lascannon)

Troops: Tactical Squad (11#, 275 pts)

9 Tactical Squad, 275 pts (Unit Type: Infantry; Frag Grenades; Krak Grenades; Power Armour; Bolt
Pistol x9; Bolter x7; Meltagun; Lascannon; And They Shall Know No Fear; Combat Squads; Combat
Tactics)

1 Sergeant (Unit Type: Infantry; Frag Grenades; Krak Grenades; Power Armour; Bolt Pistol; Power
Weapon x1; And They Shall Know No Fear; Combat Squads; Combat Tactics)

1 Razorback (Unit Type: Vehicle (Tank); Transport Capacity: 6 models; Access Points: 3;

Searchlight; Smoke Launchers; Twin Linked Lascannon)

Troops: Tactical Squad (6#, 175 pts)
4 Tactical Squad, 175 pts (Unit Type: Infantry; Frag Grenades; Krak Grenades; Power Armour; Bolt
Pistol x4; Bolter x4; And They Shall Know No Fear; Combat Squads; Combat Tactics)
1 Sergeant (Unit Type: Infantry; Frag Grenades; Krak Grenades; Power Armour; Bolt Pistol; Combi-
Meltagun x1; And They Shall Know No Fear; Combat Squads; Combat Tactics)
1 Razorback (Unit Type: Vehicle (Tank); Transport Capacity: 6 models; Access Points: 3;
Searchlight; Smoke Launchers; Twin Linked Lascannon)

5 comments:

Aldonis said...

I'm thinking I like the BT list a bit more - it seems like you get a lot more for the points with them than the regular IF's.

For the IF list - why are the attack bikes in one squad?

CORWINDAL5 said...

Mainlty for BFSR. If they are in 2 squads then I give up 2 extra kp in one of the missions of which I am pretty sure we will play.

Terminus Est said...

I prefer the Templar list. Termies are going to get the job done son .

G

Bikeninja said...
This comment has been removed by the author.
Bikeninja said...

I would play the Fists. They are the ones you are the most familiar with. Go with what you know. Maybe after Adepticon you can start the Templars.

That is my problem now. My Crimson Fists are coming along nicely but I do not feel like I can really compete with them. BFSR is the last tourney for me for awhile. So I really want to give my best shot. Just don't know if I can do that with the Crimson Fists.

Same goes for you. Do they really give you the edge you need?